Web Design Course

UXD 5550
Closed
Humber College
Toronto, Ontario, Canada
Placement Advisor
1
Timeline
  • April 17, 2020
    Experience start
  • April 24, 2020
    Project Scope Meeting
  • May 27, 2020
    Experience end
Experience
1 projects wanted
Dates set by experience
Preferred companies
Ontario, Canada
Any
Any industries
Categories
Information technology Product or service launch
Skills
ux research ux design
Learner goals and capabilities

A well-designed user experience builds trust and loyalty with your target audience. UX design creates a positive and well-defined customer journey. In this project, students will implement the a UX design process to provide you with an optimized prototype for your website or app. Typical careers for graduates include interaction designer, user experience researcher, user experience designer, information architect, product designer, communication designer and information designer.

Learners
Undergraduate
Any level
15 learners
Project
150 hours per learner
Learners self-assign
Individual projects
Expected outcomes and deliverables

The final project deliverables will include:

  • A prototype of your website or app.
  • A 30-minute presentation on research, findings, and justifications of the proposed design.

Course Learning Outcomes:

  • Facilitate team processes towards effective completion of user experience design projects.
  • Represent a linked sequence of observed evidence, collected data, qualitative research findings, interpretations and proposed design solutions to stakeholders to solicit support and commitment.
  • Assess requirements of a user experience design project, in order to increase corporate acceptance, usability and effectiveness.
  • Present persuasive arguments in support of user experience projects which balance user needs with business objectives.
  • Design a complex user experience project which considers a business uncertainty and plans for multiple outcomes.
  • Manage projects using current and proven methodologies to coordinate the work of a multi-disciplinary user experience design team.
  • Adapt recommendations and courses of action in accordance with explicit and implicit cultural, professional and ethical constructs involved in solving user experience design problems.
  • Factor and refactor research methods and insight-generating frameworks in order to facilitate, inform and guide team problem-solving.
  • Resolve uncertainties and create shared purpose with stakeholders using iterative prototyping.
  • Evaluate, adjust and communicate design decisions in alignment with financial, technical, and usability factors
Project timeline
  • April 17, 2020
    Experience start
  • April 24, 2020
    Project Scope Meeting
  • May 27, 2020
    Experience end
Project Examples

Based on your organization's goals, students will apply skills in consumer research, wireframing, design, and testing to create a website or app layout that achieves your goals. 

Project tasks include:

  • Holding a discovery meeting to understand your needs and develop a project scope.
  • Interviewing users to gather applicable design specs.
  • Conducting user testing to understand and optimize existing design challenges.
  • Applying design thinking theory and practices in creating a prototype.

Example projects include, but are not limited to:

  • Redesigning an existing website, webpage, or app.
  • Designing a new website, webpage, or app.
  • Optimizing a specific part of a website, webpage, or app
Companies must answer the following questions to submit a match request to this experience:

Provide a dedicated contact who is available to answer periodic emails or phone calls over the duration of the project to address students' questions.

Be available for a quick phone call with the instructor to initiate your relationship and confirm your scope is an appropriate fit for the course.